So…I’m working on a second neighborhood in addition to Annabel Island. (You know, because I don’t have enough Sims projects going on right now. *weak laugh*)
The nifty thing about this hood, though, is that Fran will end up here eventually — so it’s a Fran project as well as a general hood-building project.
Having two neighborhoods in progress works out nicely for my Sims-related ADD (tm Kay). When I get the urge to play my Victorian Sims, I can visit Annabel Island, and when I want to play modern Sims, I can pop over to Fran and Ahanu Bay.
It’s all Jade’s fault — I am seriously hooked on hood-building! I haven’t gotten very far yet with either hood, but even the preliminary work — the planning, pondering, and downloading helpful mods and objects — is so darned entertaining.
Anyway, I worked on Ahanu Bay a little bit last night and thought I’d share it with you guys. Keep in mind it’s a work in progress, so it’s in the very early stages of development. I’m experimenting with building the hood somewhat organically; that is, I want the hood to grow from the Sims and from gameplay rather than the other way around.
Overview of the hood
I’m using the Bluewater Village terrain, but I’ve redone the roads more to my liking. I wanted to have plenty of room for beachfront property and a little grid for the town proper. You can see my Mediterranean-style town hall in the center of the grid. The rest of the buildings will be placed on the streets surrounding it and along the shoreline.
I probably won’t use much of the rest of the land – I want to keep Ahanu Bay small and manageable. So as with Annabel Island, I’ll fill it up with trees, landmarks, and maybe the occasional “rural†home or business.
More about Ahanu Bay after the jump!
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