A couple of things:
I wanted to let you guys know that I’m having a few problems with the Braytons, so I’m going to put their stories on hold for awhile until I can get things straightened out. I’m not giving up on them by any means — I’m very fond of them — but I would rather do some other stories for awhile until I resolve these issues. I know some of you will be disappointed, especially since I left the story hanging, and I’m sorry to do that to you. I hope when I finally return to the Brayton saga, it’ll be worth your wait.
So what stories am I going to tell in the meantime? Well, there are the Shanleys, but even they seem to have worn out their welcome a little bit, and I have to admit I’m a teensy bit tired of them myself. I don’t think it’s the Shanleys themselves, but the whole Legacy thing — I think I’ve had enough of it (for myself, anyway — I still enjoy reading everyone else’s Legacy stories). However, I don’t want to give up the Shanleys completely; I’ll probably keep playing them at least until I get to 20th generation. I just may not post about them as much.
What I’d really like to do is work on something completely new and/or bring back some of my old families, but it depends on you guys. I have about five ideas brewing in my head, and all of them are equally interesting to me. Even if I weren’t sharing my stories, I’d be tackling these ideas, but since I’m sharing, and you guys are taking the time to read my blog, I thought I’d ask you what ideas interest YOU the most.
Here are the ideas (they’re a bit lengthy, so pour yourself a cup of something yummy and get comfortable):
1. Maude’s Tales Revisited
Maude is a ghost living in Mt. Geneva who has way too much time on her ghostly hands, so she spends it observing various residents of Mt. Geneva. Some of you may remember Maude’s old stories about the Dobbins, Kilman, and Blakemore families. Those stories were going to converge in one huge college story, but the announcement of TS2: University kind of burst my bubble on that one. Recently I went back to play the Kilmans for a bit and had a good time — I had forgotten how fun it was to just play a family and not worry about Legacy stuff. So I thought it might be fun to bring back my old families for a bit, or maybe introduce some new ones, and tell stories about them, all filtered through the sometimes prudish but always compassionate perspective of Maude.
2. A variation on DylanTK’s I’m Surrounded By Idiots Challenge
DylanTK posted a Legacy-ish challenge in which you only control ONE Sim in the household, and everyone else is autonomous. This Sim is called the Torch Holder, and the torch is passed on each generation until you reach 5-20 generations (however long you want to go, basically). You tally your points for permaplat Sims, money, etc., but the challenge is more about fun and creatively handling your Sims than about your final score.
I think this challenge sounds pretty cool, but as I mentioned before, I’m burned out on Legacy-style gameplay, so I’d like to do my own variation. In DylanTK’s challenge, you start with an Adult or Young Adult Sim, and the torch is only passed on to their child when he/she becomes an Adult/Young Adult. What I’d like to do is have a child or teen Sim move into a house already populated with CAS Sims and tell the story from her point of view. She would be controllable while the rest of the household would be completely autonomous. When she became an adult, the story would likely end, so it would be more like a series rather than the kind of ongoing saga you get with Legacy Challenge stories.
I have this vision of quirky relatives, a slightly gothic mansion, and perhaps a bit of mystery, but since I won’t know exactly what happens until I play it, I’m not sure how it’ll all turn out.
3. Families in May Green that aren’t the Braytons
I have this lovely little family I created for the Brayton saga called the Langleys. They weren’t going to have anything to do with the Braytons for awhile yet, so I thought I could play them for bit and tell some stories about them. I could also throw a few other May Green families into the mix (I have a farm family I’m kind of excited about) and rotate among them. This would let me continue in the Victorian-Edwardian era (probably mostly Victorian since I’m still having a hard time with Edwardian/1910s stuff) and tell stories in a Braytonish vein without touching the Braytons.
4. A variation on the Royal Kingdom Challenge
The goal of this challenge is to make a medieval-themed neighborhood with a royal family, nobility, merchants, and peasants and reach 5 generations with at least one family from each category. (Karin at Aalsmeer Valley was doing this challenge for awhile — and telling great stories about it — until she lost all of her Sims families. :-()
In my variation, I’d swap medieval for Victorian like Karin did (there’s just too much cool Victorian stuff out there!) and have my “King” be an eccentric millionaire who builds his own town and requests that all of the inhabitants live by his “rules”. I’d rotate among the different families and tell stories about them. The downside is that it would be Legacy-style gameplay, but I’m thinking the rotation, plus having so many families to play, might make it go slowly enough that it would have a different feel. Besides, I don’t HAVE to go for permaplat and impossible wants and such — I could just play them like regular Sims families, which, to be honest, could be either extremely boring or rather refreshing.
5. Give up on all the stories and just build cool houses for awhile
OK, that’s not really an option; I just wanted to have 5 ideas listed. ;-)
So do any of those sound remotely interesting? Let me know if you prefer one over the others. If you don’t like any of them, that’s fine, too. And if you’re annoyed with me for putting the Braytons on hold and have, as a result, decided to stop reading my blog, well, that’s perfectly understandable. But…I hope you’ll come back.